Add-on Photo Tuning > V-Ray Rendering Queue
In the rendering queue you can see recently created rendering tasks. Finished tasks are marked by ticks. Click on a task to select it. You can see image name, resolution and rendering time. One or more tasks may be selected. Unfinished tasks can be rendered by clicking Play button at the top of the menu […]
Add-On: Photo Tuning
Use ViSoft Photo Tuning to render photo realistic pictures. Photo Tuning needs to be activated separately. Set a suitable viewpoint and click Photo Tuning button in View – Advanced menu or press F10. The preview window is on the left side. The aspect ratio of the preview is equivalent to chosen picture resolution. Below it […]
How to build the high quality project in ViSoft Premium
Building a room Installing furniture and sanitary Texturing and tiling, materials’ settings Setting decorations Objects quality 3D-tiles and borders Setting lighting in the project7.1. Basic light settings7.2. Advanced light settings7.3. Outside picture Setting viewpoints Photo-tuning settings Post-processing Publishing:11.1. Project preparation for publishing11.2. Publishing project to ViSoft36011.3. Publishing project in AR 1. Building a roomStart creating […]
Postprocessing in V-Ray 5
To get the best result of render working in ViSoft Premium you need to prepare a good quality project. To get the photorealistic quality of render ViSoft Premium uses the newest version of V-Ray phototuning. Most settings you can change after rendering via postprocessing, but to get the good quality of render even without postprocessing you […]
101 Phototuning
With ViSoft Phototuning you can render lifelike media of the project. This module needs to be activated separately from Premium. In ViSoft the rendering software V-Ray is integrated. Rendering is a graphical design term. To render relates to the processing of images for a film or animation. A lot of elements are of importance in […]
Light properties settings for Phototuning
Not all light properties are visible in Phototuning. In the image below, the properties that are visible when making a render, are marked with orange. All properties are visible in 3D-view. Recessed light source and visible in Phototuning When the setting Use as recessed light source is enabled under special settings in the light properties, […]
Clean-up or archive the Phototuning render queue
The default save location of the Phototuning queue is: Dongle installations: C:\ViSoftCreative\UserData\VRay\ScheduledTasks. Online license: C:\ProgramData\ViSoft\ViSoftPremium\UserData\VRay\ScheduledTasks These folders can be copied for a backup of the rendertasks. Or delete the tasks to clean up the folder and create space. If you want to restore the backup, copy the tasks back to the original folder. If you […]
V-Ray Frame Buffer: post-processing the image
It is possible to adjust the exposure and other processes after the rendering of an image. Open Phototuning (F10) and press Show queue. The V-Ray rendering queue shows paused or rendered images. Right click on a rendered image and select Post processing. The V-Ray frame buffer is opened. Make corrections for the exposure, contrast, colors, […]
Calculate Dots per inch (DPI)
How do I calculate the right image resolution? For your printed matter, DPI (dots per inch, inch = 2,54 cm) is often specified as a quality requirement. If you want to use DPI as startinpoint for your resolution, you will have to convert it. For what medium will the image be used and in what […]
Object correction (strange looking glass)
It can happen that transparent objects are displayed a bit weird on renders. This situation occurs when normals of the transparent object-oriented inward, so Photo-Tuning engine cannot calculate glass material correctly. To solve this difficulty normals of the object need to be recalculated and then flipped to achieve the proper orientation Example of a shower […]
Sharing a 360-Panorama on Facebook
If you want to share a Visoft 360 panorama on Facebook, you need to edit the (Efix) metadata of the image so it gets recognized as a 360-photo. You can check the Facebook 360 documentation here. Step 1 Use Phototuning to render an image; set the resolution to 2:1 (e.g. 6000×3000) and enable the option […]